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Apple’s mixed reality headset threatens to flop

Samuel Buchmann
30/5/2023
Translation: Patrik Stainbrook

Apple’s mixed reality headset is coming out in just under a week. Tim Cook is trying to step out of Steve Jobs’ long shadow, but the hurdles to success are high.

Apple is looking for its next big thing. Something that could replace the iPhone in ten years. Next week, the public will get to see one result of this quest. It’s almost certain that Apple will announce its mixed reality headset at the World Wide Developers Conference (WWDC) on 5 June.

The Californians are thus entering a new product category. The last comparable ventures were the Apple Watch in 2015 and the iPad in 2010. Both initially reached only a niche audience, but have become reliable cash cows over the years. Will this feat succeed again with the headset, supposedly called «Reality Pro»? It might. But I’m sceptical. Never before has the unthinkable seemed more likely: an Apple product that flops.

Why take the risk at all?

AR is the next big thing, and it will pervade our entire lives.
Tim Cook 2020

No clear benefit

The first big unknown is the practical utility of VR and MR. Why would people use such a headset in the first place? All possible answers come with an asterisk.

Technical limits

Despite its presumed technical superiority, Apple isn’t magic. The power supply supposedly works via an external battery. This makes the glasses lighter, but necessitates an annoying cable. 4K displays sound good and are better than the competition. But applied to the entire field of view of the human eye, the pixel density is still low. A normal screen is much sharper. And even if Apple’s headset were exceptionally comfortable, not wearing one always feels better.

Unattainable luxury?

Few incentives for developers

In order for anyone to spend that much money on a headset at all, it needs suitable apps. Apple is starting from scratch in virtual and mixed reality. Supposedly, iPad apps will run on the operating system called xrOS, but that’s a consolation at best. To get its new ecosystem going, Apple needs to get software studios on board. Not surprising that the device is debuting at a developer conference, then.

Is the hype around the brand enough? Apple can’t offer studios much more than hope for a rosy future in mixed reality. A userbase doesn’t yet exist for xrOS. And, as always, the platform won’t be compatible with other manufacturers. So if you develop an app for the Apple headset, you can’t sell it on for devices from Meta, HTC or Sony without added effort.

The competition never sleeps

Unlike previous products, Apple isn’t the only big fish in the pond. Mark Zuckerberg continues to burn through billions for his vision of virtual reality. The Meta Quest Pro shows where the path could lead – but it looks unfinished and doesn’t convince anyone at a price of 1,600 US dollars.

Tim Cook’s legacy

Can the Reality Pro live up to these expectations? Is it Apple’s hoped-for entry into a new future-proof product line? There’s much to be said against this. The headset has to overcome technical limitations, stand up to better-known competition, and justify an exorbitant price despite the lack of an ecosystem. But the biggest unanswered question: was anyone waiting for such a device in the first place?

There is no chance that the iPhone is going to get any significant market share. No chance.
Steve Ballmer 2007

Despite all these doubts, the Reality Pro shouldn’t be written off completely. It wouldn’t be the first time that Apple proves all the sceptics wrong. In 2007, then Microsoft CEO Steve Ballmer said the quote above.

Header image: Ian Zelbo

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My fingerprint often changes so drastically that my MacBook doesn't recognise it anymore. The reason? If I'm not clinging to a monitor or camera, I'm probably clinging to a rockface by the tips of my fingers.


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